This spell costs less to cast, where X is the greatest power among creatures you control.: Add . You gain 2 life.Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.
This spell costs less to cast, where X is the greatest power among creatures you control.: Add . You gain 2 life.Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.
This artifact enters with three wish counters on it., , Remove a wish counter from this artifact: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of this artifact. Activate only during your turn.
This spell costs less to cast, where X is the greatest power among creatures you control.: Add . You gain 2 life.Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.
This spell costs less to cast, where X is the greatest power among creatures you control.: Add . You gain 2 life.Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.
+2: Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")+1: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3.−5: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less.
FlashThis spell costs less to cast for each attacking creature you control.When Embercleave enters, attach it to target creature you control.Equipped creature gets +1/+1 and has double strike and trample.Equip
VigilanceFaeburrow Elder gets +1/+1 for each color among permanents you control.: For each color among permanents you control, add one mana of that color.
Castle Garenbrig enters tapped unless you control a Forest.: Add ., : Add six . Spend this mana only to cast creature spells or activate abilities of creatures.
If this spell is the first spell you've cast this game, you may cast it without paying its mana cost.Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
This spell costs less to cast for each artifact you control.When Emry, Lurker of the Loch enters, mill four cards.: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
Whenever Ayara, First of Locthwain or another black creature you control enters, each opponent loses 1 life and you gain 1 life., Sacrifice another black creature: Draw a card.
Vigilance, deathtouch, hasteQuesting Beast can't be blocked by creatures with power 2 or less.Combat damage that would be dealt by creatures you control can't be prevented.Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.
: Add .: Put an hour counter on Midnight Clock.At the beginning of each upkeep, put an hour counter on Midnight Clock.When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.
Flying, hasteWhenever Rankle, Master of Pranks deals combat damage to a player, choose any number —• Each player discards a card.• Each player loses 1 life and draws a card.• Each player sacrifices a creature of their choice.
+2: Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")+1: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3.−5: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less.
This spell costs less to cast for each instant and sorcery card in your graveyard.You have no maximum hand size.At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror.
FlashThis spell costs less to cast for each attacking creature you control.When Embercleave enters, attach it to target creature you control.Equipped creature gets +1/+1 and has double strike and trample.Equip