FlashFlyingWhen Restoration Angel enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.
Target creature gets +1/+0 until end of turn and can't be blocked this turn.Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
FlyingWhen this creature enters, you may search your library for an artifact card, exile it, then shuffle.When this creature dies, you may put the exiled card into its owner's hand.
Target player sacrifices an attacking creature of their choice.Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
When Day of the Dragons enters, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.
Target creature you control gains protection from the color of your choice until end of turn.Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)