Choose target creature. Mill three cards, then put a +1/+1 counter on that creature for each creature card in your graveyard. (To mill three cards, put the top three cards of your library into your graveyard.)
Conflagrate deals X damage divided as you choose among any number of targets.Flashback—, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's mana value. Put all other cards revealed this way into your graveyard.
Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's mana value. Put all other cards revealed this way into your graveyard.
First strike (This creature deals combat damage before creatures without first strike.)When Ancestor's Chosen enters, you gain 1 life for each card in your graveyard.
First strike (This creature deals combat damage before creatures without first strike.)When Ancestor's Chosen enters, you gain 1 life for each card in your graveyard.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)When Lotus-Eye Mystics enters, return target enchantment card from your graveyard to your hand.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)When Lotus-Eye Mystics enters, return target enchantment card from your graveyard to your hand.
As Runed Halo enters, choose a card name.You have protection from the chosen card name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)
Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)