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[1] Skeleton Key - Foil

SOI#263#F
Equipped creature has skulk. (It can't be blocked by creatures with greater power.)Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card.Equip

[uncommon] uncommon

Shadows over Innistrad

35 Kč
Vyprodáno

[1][U][R] Fevered Visions - Foil

SOI#244#F
At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to that player.

[rare] rare

Shadows over Innistrad

35 Kč
Vyprodáno

[2][R] Geier Reach Bandit // Vildin-Pack Alpha - Foil

SOI#159#F
HasteAt the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.Whenever a Werewolf you control enters, you may transform it.At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.

[rare] rare

Shadows over Innistrad

35 Kč
Vyprodáno

[R] Falkenrath Gorger - Foil

SOI#155#F
Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

[rare] rare

Shadows over Innistrad

35 Kč
Vyprodáno

[2][U] Trail of Evidence - Foil

SOI#93#F
Whenever you cast an instant or sorcery spell, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

[uncommon] uncommon

Shadows over Innistrad

35 Kč
Vyprodáno

[1][B] Asylum Visitor - Foil

SOI#99#F
At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

[rare] rare

Shadows over Innistrad

35 Kč
Vyprodáno

[U] Invasive Surgery - Foil

SOI#68#F
Counter target sorcery spell.Delirium — If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles.

[uncommon] uncommon

Shadows over Innistrad

35 Kč
Vyprodáno

[1][B][R] Olivia, Mobilized for War

SOI#248#N
FlyingWhenever another creature you control enters, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.

[mythic] mythic

Shadows over Innistrad

35 Kč
Vyprodáno

[2][B] Behind the Scenes - Foil

SOI#100#F
Creatures you control have skulk. (They can't be blocked by creatures with greater power.): Creatures you control get +1/+1 until end of turn.

[uncommon] uncommon

Shadows over Innistrad

35 Kč
Vyprodáno

[4][G][G] Ulvenwald Hydra

SOI#235#N
ReachUlvenwald Hydra's power and toughness are each equal to the number of lands you control.When Ulvenwald Hydra enters, you may search your library for a land card, put it onto the battlefield tapped, then shuffle.

[mythic] mythic

Shadows over Innistrad

35 Kč
Vyprodáno

[2][G] Howlpack Resurgence - Foil

SOI#211#F
Flash (You may cast this spell any time you could cast an instant.)Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.

[uncommon] uncommon

Shadows over Innistrad

35 Kč
Vyprodáno

[2][G] Silverfur Partisan - Foil

SOI#228#F
TrampleWhenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, create a 2/2 green Wolf creature token.

[rare] rare

Shadows over Innistrad

35 Kč
Vyprodáno

[2][R][G] Arlinn Kord // Arlinn, Embraced by the Moon

SOI#243#N
+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.0: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.+1: Creatures you control get +1/+1 and gain trample until end of turn.−1: Arlinn, Embraced by the Moon deals 3 damage to any target. Transform Arlinn, Embraced by the Moon.−6: You get an emblem with...

[mythic] mythic

Shadows over Innistrad

35 Kč
Vyprodáno

Port Town - Foil

SOI#278#F
As Port Town enters, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters tapped.: Add or .

[rare] rare

Shadows over Innistrad

35 Kč
Vyprodáno

[1][U] Manic Scribe - Foil

SOI#73#F
When Manic Scribe enters, each opponent mills three cards.Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards.

[uncommon] uncommon

Shadows over Innistrad

35 Kč
Vyprodáno

[3] Haunted Cloak - Foil

SOI#257#F
Equipped creature has vigilance, trample, and haste.Equip (: Attach to target creature you control. Equip only as a sorcery.)

[uncommon] uncommon

Shadows over Innistrad

35 Kč
Vyprodáno

[3][U][U] Geralf's Masterpiece - Foil

SOI#65#F
FlyingGeralf's Masterpiece gets -1/-1 for each card in your hand., Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped.

[mythic] mythic

Shadows over Innistrad

35 Kč
Vyprodáno

[1][R][R] Breakneck Rider // Neck Breaker - Foil

SOI#147#F
At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.Attacking creatures you control get +1/+0 and have trample.At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.

[uncommon] uncommon

Shadows over Innistrad

35 Kč
Vyprodáno

[3][U] Engulf the Shore

SOI#58#N
Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.

[rare] rare

Shadows over Innistrad

25 Kč
Vyprodáno
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