Enchant creatureEnchanted creature gets +1/+1 for each card in its controller's hand.At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.
: Target creature gains flying until end of turn.: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
As Tablet of the Guilds enters, choose two colors.Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.
: Target creature gets +1/+1 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.), Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness.
Enchant nonland permanentAt the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless they pay , where X is its mana value.