When Uro enters, sacrifice it unless it escaped.Whenever Uro enters or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield.Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
LifelinkWhen Gravebreaker Lamia enters, search your library for a card, put it into your graveyard, then shuffle.Spells you cast from your graveyard cost less to cast.
+1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library."−3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand.−7: You may cast up to three spells from among face-up cards your opponents own from exile...
IndestructibleAs long as your devotion to red is less than five, Purphoros isn't a creature.Other creatures you control have haste.: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.
FlyingWhenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.
IndestructibleAs long as your devotion to black is less than five, Erebos isn't a creature.Whenever another creature you control dies, you may pay 2 life. If you do, draw a card., Sacrifice another creature: Target creature gets -2/-1 until end of turn.
Polukranos enters with six +1/+1 counters on it. It escapes with twelve +1/+1 counters on it instead.If damage would be dealt to Polukranos while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it.: Polukranos fights another target creature.Escape—, Exile six other cards from your graveyard.
+1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library."−3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand.−7: You may cast up to three spells from among face-up cards your opponents own from exile...
FlyingLifelink (Damage dealt by this creature also causes you to gain that much life.)Pegasus creatures you control have lifelink.Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
+1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library."−3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand.−7: You may cast up to three spells from among face-up cards your opponents own from exile...
IndestructibleAs long as your devotion to red and green is less than seven, Klothys isn't a creature.At the beginning of your first main phase, exile target card from a graveyard. If it was a land card, add or . Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.
IndestructibleAs long as your devotion to red and green is less than seven, Klothys isn't a creature.At the beginning of your first main phase, exile target card from a graveyard. If it was a land card, add or . Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.
When Ox of Agonas enters, discard your hand, then draw three cards.Escape—, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)Ox of Agonas escapes with a +1/+1 counter on it.
When Gray Merchant of Asphodel enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each in the mana costs of permanents you control counts toward your devotion to black.)
Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one —• Tectonic Giant deals 3 damage to each opponent.• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.