: Add ., , Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
LifelinkWhen Gravebreaker Lamia enters, search your library for a card, put it into your graveyard, then shuffle.Spells you cast from your graveyard cost less to cast.
Haktos the Unscarred attacks each combat if able.As Haktos enters, choose 2, 3, or 4 at random.Haktos has protection from each mana value other than the chosen number.
FlyingWhenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.
Enchant creatureWhen Hydra's Growth enters, put a +1/+1 counter on enchanted creature.At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature.
FlashWhen Ashiok's Erasure enters, exile target spell.Your opponents can't cast spells with the same name as the exiled card.When Ashiok's Erasure leaves the battlefield, return the exiled card to its owner's hand.
When Ox of Agonas enters, discard your hand, then draw three cards.Escape—, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)Ox of Agonas escapes with a +1/+1 counter on it.
Flying, lifelinkWhenever you draw a card, Dream Trawler gets +1/+0 until end of turn.Whenever Dream Trawler attacks, draw a card.Discard a card: Dream Trawler gains hexproof until end of turn. Tap it.
−1: Up to two target creatures you control each get +2/+1 until end of turn.−2: Create two 1/1 white Human Soldier creature tokens.−3: You gain 5 life.Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
+1: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.−3: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield.−7: Return all enchantment cards from your...
Polukranos enters with six +1/+1 counters on it. It escapes with twelve +1/+1 counters on it instead.If damage would be dealt to Polukranos while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it.: Polukranos fights another target creature.Escape—, Exile six other cards from your graveyard.
MenaceWhen Atris, Oracle of Half-Truths enters, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.
Creature and enchantment spells you control can't be countered.: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.
+2: Put a +1/+1 counter on each of up to two target creatures.−2: Search your library and/or graveyard for a card named Sunlit Hoplite and put it onto the battlefield. If you search your library this way, shuffle.−8: Until end of turn, creatures you control gain flying and get +X/+X, where X is your devotion to white.
Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost.
: Bronzehide Lion gains indestructible until end of turn.When Bronzehide Lion dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and ": Enchanted creature gains indestructible until end of turn," and it loses all other abilities.
Choose one —• Create an X/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step.• Purphoros's Intervention deals twice X damage to target creature or planeswalker.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Exile target permanent an opponent controls with mana value 3 or greater.II — Noncreature spells your opponents cast cost more to cast until your next turn.III — Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1...
−1: Up to two target creatures you control each get +2/+1 until end of turn.−2: Create two 1/1 white Human Soldier creature tokens.−3: You gain 5 life.Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)