Equipped creature has intimidate. (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)Equip (: Attach to target creature you control. Equip only as a sorcery.)
At the beginning of your end step, you may sacrifice a nontoken creature. If you do, create X 2/2 green Wolf creature tokens, where X is the sacrificed creature's toughness.
Enchant playerAt the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to them.
Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Double strike (This creature deals both first-strike and regular combat damage.)Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it.
Enchant playerWhenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy they control.
FlyingWhenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.Sacrifice a Human: Regenerate Fiend of the Shadows.
Burning Oil deals 3 damage to target attacking or blocking creature.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Haste (This creature can attack and as soon as it comes under your control.)When Markov Warlord enters, up to two target creatures can't block this turn.
Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Equipped creature gets +1/+0 and has vigilance.Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.Equip