FlyingAs an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay.Whenever you cast a blue permanent spell, draw a card.
Tap an untapped nontoken artifact you control: Add .Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn.
ReachIf a creature an opponent controls would die, exile it instead. When you do, create a 1/1 green Saproling creature token., Sacrifice a Saproling: Nemata, Primeval Warden gets +2/+2 until end of turn., Sacrifice two Saprolings: Draw a card.
Whenever you cast a creature spell, put a +1/+1 counter on Quirion Beastcaller.When Quirion Beastcaller dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on Quirion Beastcaller.
Whenever you cast a creature spell, put a +1/+1 counter on Quirion Beastcaller.When Quirion Beastcaller dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on Quirion Beastcaller.
At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This creature can't block.", : Each opponent discards a card. Activate only as a sorcery.
Other Clerics you control get +1/+1., , Sacrifice another Cleric: Search your library for a black creature card, put it onto the battlefield, then shuffle.
Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card.: Creatures you control get +1/+1 and gain vigilance until end of turn.
Whenever Golden Argosy attacks, exile each creature that crewed it this turn. Return them to the battlefield tapped under their owner's control at the beginning of the next end step.Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Whenever Golden Argosy attacks, exile each creature that crewed it this turn. Return them to the battlefield tapped under their owner's control at the beginning of the next end step.Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Whenever Soul of Windgrace enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control., Discard a land card: You gain 3 life., Discard a land card: Draw a card., Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)I — The Elder Dragon War deals 2 damage to each creature and each opponent.II — Discard any number of cards, then draw that many cards.III — Create a 4/4 red Dragon creature token with flying.
Other creatures you control get +1/+1.: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token.Sacrifice King Darien: Creature tokens you control gain hexproof and indestructible until end of turn.
Flying, ward Domain — Whenever Sphinx of Clear Skies deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. (Piles can be empty.)
MenaceAs an additional cost to cast black permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of black mana you pay.Whenever you cast a black permanent spell, target creature you control gets +1/+1 and gains menace until end of turn.
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)I — You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost.II — Target player mills four cards.III — Exile target instant or sorcery card from your...
When this creature enters, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle.
Menace (This creature can't be blocked except by two or more creatures.)Your opponents can't gain life.: Knight of Dusk's Shadow gets +1/+1 until end of turn.
Tap an untapped nontoken artifact you control: Add .Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn.
HasteWhenever Squee, Dubious Monarch attacks, create a 1/1 red Goblin creature token that's tapped and attacking.You may cast Squee, Dubious Monarch from your graveyard by paying and exiling four other cards from your graveyard rather than paying its mana cost.