First strike, vigilance, lifelinkWhen Danitha, Benalia's Hope enters, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha.
Flying, ward Domain — Whenever Sphinx of Clear Skies deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. (Piles can be empty.)
+1: Create a 1/1 red Monk creature token with prowess.−1: Exile the top two cards of your library. Choose one of them. You may play that card this turn.−2: Choose target creature an opponent controls. Whenever you attack this turn, Jaya, Fiery Negotiator deals damage equal to the number of attacking creatures to that creature.−8: You get an emblem with...
At the beginning of your end step, choose one that hasn't been chosen —• Draw a card.• Each opponent loses 2 life and you gain 2 life.• Sol'Kanar the Tainted deals 3 damage to up to one other target creature or planeswalker.• Exile Sol'Kanar, then return it to the battlefield under an opponent's control.
At the beginning of your end step, choose one that hasn't been chosen —• Draw a card.• Each opponent loses 2 life and you gain 2 life.• Sol'Kanar the Tainted deals 3 damage to up to one other target creature or planeswalker.• Exile Sol'Kanar, then return it to the battlefield under an opponent's control.
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)I — Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.II — Search your library for a card, put that card into your hand, then shuffle....
Vigilance, ward Other Zombies you control have vigilance.Whenever another legendary creature you control dies, create a token that's a copy of that creature, except it's not legendary and it's a 2/2 black Zombie in addition to its other colors and types.
: Evolved Sleeper becomes a Human Cleric with base power and toughness 2/2.: If Evolved Sleeper is a Cleric, put a deathtouch counter on it and it becomes a Phyrexian Human Cleric with base power and toughness 3/3.: If Evolved Sleeper is a Phyrexian, put a +1/+1 counter on it, then you draw a card and you lose 1 life.
: Put two ingenuity counters on Jhoira, Ageless Innovator, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira.
Enchant creatureEnchanted creature has "Whenever this creature deals combat damage to a player, draw a card."As long as enchanted creature is legendary, it gets +1/+1 and has ward . (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
FlashWhen Ertai Resurrected enters, choose up to one —• Counter target spell, activated ability, or triggered ability. Its controller draws a card.• Destroy another target creature or planeswalker. Its controller draws a card.
FlyingWhenever a player casts a spell that targets only a single creature other than Ivy, Gleeful Spellthief, you may copy that spell. The copy targets Ivy. (A copy of an Aura spell becomes a token.)
First strikeAs an additional cost to cast red permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of red mana you pay.Whenever you cast a red permanent spell, Defiler of Instinct deals 1 damage to any target.
Kicker and/or (You may pay an additional and/or as you cast this spell.)Flying, lifelinkWhen Archangel of Wrath enters, if it was kicked, it deals 2 damage to any target.When Archangel of Wrath enters, if it was kicked twice, it deals 2 damage to any target.
Thran Portal enters tapped unless you control two or fewer other lands.As Thran Portal enters, choose a basic land type.Thran Portal is the chosen type in addition to its other types.Mana abilities of Thran Portal cost an additional 1 life to activate.
VigilanceAs an additional cost to cast white permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of white mana you pay.Whenever you cast a white permanent spell, create a 1/1 white Soldier creature token.
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)I, II — Look at the top seven cards of your library. You may reveal a non-Saga permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.III —...