+1: Target player discards a card.−2: Search your library for a card, then shuffle and put that card on top.−8: Put all creature cards from all graveyards onto the battlefield under your control.
Enchant creatureEnchanted creature gets +2/+0 and has trample.When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
Choose one —• Untap all lands you control.• Until end of turn, lands you control become 2/2 creatures that are still lands.Entwine (Choose both if you pay the entwine cost.)
Treetop Village enters tapped.: Add .: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Enchant Forest: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.
: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
FlyingWhen Skeletal Vampire enters, create two 1/1 black Bat creature tokens with flying., Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying.Sacrifice a Bat: Regenerate Skeletal Vampire.
Serrated Arrows enters with three arrowhead counters on it.At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it., Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.