Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.
FlyingWhen this creature enters, you become the monarch.At the beginning of your upkeep, if you're the monarch, create a 5/5 red Dragon creature token with flying.
Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their power is half that creature's power and their toughness is half that creature's toughness. Round up each time.
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay . If the player does, they may copy this spell and may choose a new target for that copy.
Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.)
Rather than pay for each previous time you've cast this spell from the command zone this game, pay 2 life that many times.Flying, lifelinkWhenever a player casts a spell, they lose 2 life.
As an additional cost to cast this spell, discard a card.Draw two cards and create two Treasure tokens. (They're artifacts with ", Sacrifice this token: Add one mana of any color.")
HasteWhenever Amy Rose attacks, attach up to one target Equipment to her. Then up to one other target attacking creature gets +X/+0 until end of turn, where X is Amy Rose's power.
HasteWhenever Shadow the Hedgehog or another creature you control with flash or haste dies, draw a card.Chaos Control — Each spell you cast has split second if mana from an artifact was spent to cast it. (As long as it's on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
( can be paid with either or 2 life.)Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Reach, : Draw a card for each experience counter you have, then discard a card. Atreus, Impulsive Son deals 2 damage to each opponent.Partner—Father & son (You can have two commanders if both have this ability.)
MenaceWhenever a creature token dies, put a +1/+1 counter on Joel and draw a card. This ability triggers only once each turn.Partner—Survivors (You can have two commanders if both have this ability.)
When Garruk has two or fewer loyalty counters on him, transform him.0: Garruk deals 3 damage to target creature. That creature deals damage equal to its power to him.0: Create a 2/2 green Wolf creature token.+1: Create a 1/1 black Wolf creature token with deathtouch.−1: Sacrifice a creature. If you do, search your library for a creature card, reveal it,...