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[4] Black Mana Battery

REN#108#N
, : Put a charge counter on Black Mana Battery., Remove any number of charge counters from Black Mana Battery: Add , then add an additional for each charge counter removed this way.

[uncommon] uncommon

Renaissance

9 Kč
Vyprodáno

[4] Green Mana Battery

REN#145#N
, : Put a charge counter on Green Mana Battery., Remove any number of charge counters from Green Mana Battery: Add , then add an additional for each charge counter removed this way.

[uncommon] uncommon

Renaissance

9 Kč
Vyprodáno

[1][W] Osai Vultures

REN#16#N
FlyingAt the beginning of each end step, if a creature died this turn, put a carrion counter on Osai Vultures.Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn.

Renaissance

[common] common

7 Kč
Vyprodáno

[W] Visions

REN#22#N
Look at the top five cards of target player's library. You may then have that player shuffle that library.

[uncommon] uncommon

Renaissance

7 Kč
Vyprodáno

[4] White Mana Battery

REN#168#N
, : Put a charge counter on White Mana Battery., Remove any number of charge counters from White Mana Battery: Add , then add an additional for each charge counter removed this way.

[uncommon] uncommon

Renaissance

7 Kč
Vyprodáno

[2][W][W] Seeker

REN#19#N
Enchant creatureEnchanted creature can't be blocked except by artifact creatures and/or white creatures.

[uncommon] uncommon

Renaissance

7 Kč
Vyprodáno

[1][W][W] Fortified Area

REN#11#N
Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by...

[uncommon] uncommon

Renaissance

7 Kč
Vyprodáno

[2][R] Wall of Dust

REN#97#N
Defender (This creature can't attack.)Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn.

Renaissance

[uncommon] uncommon

7 Kč
Vyprodáno

[1][B] Bog Imp

REN#49#N
Flying (This creature can't be blocked except by creatures with flying or reach.)

[common] common

Renaissance

7 Kč
Vyprodáno

[G] Nafs Asp

REN#151#N
Whenever Nafs Asp deals damage to a player, that player loses 1 life at the beginning of their next draw step unless they pay before that draw step.

[common] common

Renaissance

7 Kč
Vyprodáno

[B] Vampire Bats

REN#67#N
Flying (This creature can't be blocked except by creatures with flying or reach.): Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.

[common] common

Renaissance

7 Kč
Vyprodáno
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