Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle.
Kicker and/or (You may pay an additional and/or as you cast this spell.)If Degavolver was kicked with its kicker, it enters with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver."If Degavolver was kicked with its kicker, it enters with a +1/+1 counter on it and with first strike.
First strikeWhen Enlistment Officer enters, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.
At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.
At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand.: Tap target creature. Activate only if Gerrard Capashen is attacking.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)When Sylvan Messenger enters, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.
Kicker (You may pay an additional as you cast this spell.)When Desolation Giant enters, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.
Target player exiles all cards from their hand face down. At the beginning of the end step of that player's next turn, that player returns those cards to their hand.
As an additional cost to cast this spell, sacrifice a creature.Target player reveals their hand and discards all cards of each of the sacrificed creature's colors.
Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.