If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20.
+1: Create a 1/1 white Soldier creature token.+1: Target creature gets +3/+3 and gains flying until end of turn.−8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."
When Knight-Captain of Eos enters, create two 1/1 white Soldier creature tokens., Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)
First strikeWhen Knight of the White Orchid enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
Target opponent sacrifices a creature of their choice, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.
FlyingWhenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying.
Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life.
: You may tap or untap another target permanent.Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
You may sacrifice three artifacts rather than pay this spell's mana cost.Exile three artifact cards from your graveyard: Return Salvage Titan from your graveyard to your hand.