When Thopter Engineer enters, create a 1/1 colorless Thopter artifact creature token with flying.Artifact creatures you control have haste. (They can attack and as soon as they come under your control.)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn.
When Dreadhound enters, mill three cards. (Put the top three cards of your library into your graveyard.)Whenever a creature dies or a creature card is put into a graveyard from a library, each opponent loses 1 life.
When Noggle Hedge-Mage enters, if you control two or more Islands, you may tap two target permanents.When Noggle Hedge-Mage enters, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player or planeswalker.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)Bituminous Blast deals 4 damage to target creature.
Sacrifice Shambling Shell: Put a +1/+1 counter on target creature.Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.), Remove four +1/+1 counters from Etched Oracle: Target player draws three cards.
Shadow (This creature can block or be blocked by only creatures with shadow.)Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.
Knight of Sorrows can block an additional creature each combat.Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
FlyingMorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands.
: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.)