Enchant creature: Untap enchanted creature.: Enchanted creature gains flying until end of turn.: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.): Enchanted creature gets +1/-1 or -1/+1 until end of turn.
: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.+1: Up to one target creature gets -2/-0 until your next turn.−3: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put...
, Remove a component counter from Component Pouch: Add two mana of different colors.: Roll a d20.1—9 | Put a component counter on Component Pouch.10—20 | Put two component counters on Component Pouch.
Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power., : Add X mana in any combination of colors, where X is the greatest power among creatures you control.
As Vanquisher's Banner enters, choose a creature type.Creatures you control of the chosen type get +1/+1.Whenever you cast a creature spell of the chosen type, draw a card.
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
First strike, protection from red and from whiteInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
At the beginning of your end step, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.