FlyingWhenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card's mana value.
If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.−2: Jaya, Venerated Firemage deals 2 damage to any target.
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card.Enchanted creature gets +3/+3.
Equipped creature can't be blocked.Whenever equipped creature is dealt damage, destroy it.Equip (: Attach to target creature you control. Equip only as a sorcery.)
FlyingVanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)When Aven Riftwatcher enters or leaves the battlefield, you gain 2 life.
Delirium — Hound of the Farbogs has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)
Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)Scry 1.
Destroy up to one target artifact, enchantment, or tapped creature. Then if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.
, : Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.)
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.): Boros Challenger gets +1/+1 until end of turn.