First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.II — Create a 0/4 colorless Wall artifact creature token with defender.III — You gain 2 life.
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)Cycling (, Discard this card: Draw a card.)
ReachAt the beginning of your upkeep, mill two cards. (Put the top two cards of your library into your graveyard.), Exile Nyx Weaver: Return target card from your graveyard to your hand.
: Target opponent reveals a card at random from their hand. Planeswalker's Fury deals damage equal to that card's mana value to that player. Activate only as a sorcery.
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)Create a 1/1 white Pegasus creature token with flying.
FlyingEcho (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)When Raven Familiar enters, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
(Nonexistent mana costs can't be paid.)Draw a card.Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
Landfall — Whenever a land you control enters, choose one —• Create a 1/1 white Kor Ally creature token.• Creatures you control get +1/+1 until end of turn.
Your devotion to each color and each combination of colors is increased by one.: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life.
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.