Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Devoid (This card has no color.)Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)Other colorless creatures you control get +1/+0.
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink.
Whenever equipped creature attacks, it gains deathtouch until end of turn.Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life.Equip (: Attach to target creature you control. Equip only as a sorcery.)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)Double strike (This creature deals both first-strike and regular combat damage.)Enchanted creature gets +1/+1 and has double strike.
Lifelink (Damage dealt by this creature also causes you to gain that much life.)Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Boonweaver Giant enters, you may search your graveyard, hand, and/or library for an Aura card and put it onto the battlefield attached to Boonweaver Giant. If you search your library this way, shuffle.
Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life.