Devoid (This card has no color.)Whenever a land an opponent controls enters, that player exiles the top two cards of their library and you draw two cards.
Escalate (Pay this cost for each mode chosen beyond the first.)Choose one or more —• Destroy target artifact.• Destroy target enchantment.• Target creature gains hexproof and indestructible until end of turn.
MenaceWhenever another creature you control with power 2 or less enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
When this creature enters, look at the top four cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, proliferate. (Choose any number of permanents and/or players, then give each another counter of each...
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)Channel — , Discard this card: Counter target spell or ability unless its controller pays .
: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of creature sources.Whenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on Gwenna and untap it.
At the beginning of combat on your turn, target creature you control gains indestructible until end of turn.: This enchantment deals 1 damage to target blocking creature.
When this creature enters, you become the monarch.At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn.
Ashaya's power and toughness are each equal to the number of lands you control.Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)
Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.
Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Enchant nonland permanentEnchanted permanent is a Treasure artifact with ", Sacrifice this artifact: Add one mana of any color," and it loses all other abilities. (If it was a creature, it's no longer a creature.)
Menace (This creature can't be blocked except by two or more creatures.), Sacrifice another creature or planeswalker: Put two +1/+1 counters on this creature.
FlyingCreatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."
Sumala Rumblers's power is equal to the number of creatures you control.Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
IndestructibleAs long as your devotion to blue is less than five, Thassa isn't a creature.At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.: Tap another target creature.
FlyingOnce during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.