Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's mana value.When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.
When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast it.FlyingSacrifice another creature: Prossh, Skyraider of Kher gets +1/+0 until end of turn.
FlyingInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.): Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.0: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.+1: Creatures you control get +1/+1 and gain trample until end of turn.−1: Arlinn, Embraced by the Moon deals 3 damage to any target. Transform Arlinn, Embraced by the Moon.−6: You get an emblem with...
Enchant creatureAs long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)As long as enchanted creature is white, it gets +1/+1 and has flying.
When Phyrexian Triniform dies, create three 3/3 colorless Phyrexian Golem artifact creature tokens.Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)