TrampleWhenever Vaultborn Tyrant or another creature you control with power 4 or greater enters, you gain 3 life and draw a card.When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.
Equipped creature gets +2/+2 and has protection from instants and from sorceries.Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.Equip
When Simulacrum Synthesizer enters, scry 2.Whenever another artifact you control with mana value 3 or greater enters, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
When Simulacrum Synthesizer enters, scry 2.Whenever another artifact you control with mana value 3 or greater enters, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
TrampleWhenever Vaultborn Tyrant or another creature you control with power 4 or greater enters, you gain 3 life and draw a card.When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.
: Add ., , Discard a card: Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
When Simulacrum Synthesizer enters, scry 2.Whenever another artifact you control with mana value 3 or greater enters, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
TrampleWhenever Vaultborn Tyrant or another creature you control with power 4 or greater enters, you gain 3 life and draw a card.When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.
Equipped creature gets +2/+2 and has protection from instants and from sorceries.Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.Equip
TrampleWhenever Vaultborn Tyrant or another creature you control with power 4 or greater enters, you gain 3 life and draw a card.When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.
Ward At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn.
When Simulacrum Synthesizer enters, scry 2.Whenever another artifact you control with mana value 3 or greater enters, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
When Simulacrum Synthesizer enters, scry 2.Whenever another artifact you control with mana value 3 or greater enters, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
TrampleWhenever Vaultborn Tyrant or another creature you control with power 4 or greater enters, you gain 3 life and draw a card.When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.
Equipped creature gets +2/+2 and has protection from instants and from sorceries.Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.Equip
TrampleWhenever Vaultborn Tyrant or another creature you control with power 4 or greater enters, you gain 3 life and draw a card.When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.
When Simulacrum Synthesizer enters, scry 2.Whenever another artifact you control with mana value 3 or greater enters, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
: Add ., , Discard a card: Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
: Add ., , Discard a card: Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
TrampleWhenever Vaultborn Tyrant or another creature you control with power 4 or greater enters, you gain 3 life and draw a card.When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.
Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Equipped creature gets +2/+2 and has protection from instants and from sorceries.Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.Equip
MenaceAt the beginning of your upkeep, you may create a Treasure token. When you do, target opponent creates a tapped Treasure token.Whenever Generous Plunderer attacks, it deals damage to defending player equal to the number of artifacts they control.
Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte.Remove a charge counter from Lost Jitte: Choose one —• Untap target land.• Target creature can't block this turn.• Put a +1/+1 counter on equipped creature.Equip
If you would create one or more artifact tokens, instead create those tokens plus an additional Map token. (It's an artifact with ", , Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery."), : Create a token that's a copy of target artifact token you control.
: Add ., , Discard a card: Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
Tarnation Vista enters tapped. As it enters, choose a color.: Add one mana of the chosen color., : For each color among monocolored permanents you control, add one mana of that color.