When Haunted Dead enters, create a 1/1 white Spirit creature token with flying., Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.
Trample, hasteWhen Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able.At the beginning of the end step, sacrifice Impetuous Devils.
FlyingSacrifice three other creatures: Transform Voldaren Pariah.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)FlyingWhen this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures of their choice.
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26.Your life total becomes 26.
FlyingWhenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform Docent of Perfection.FlyingWizards you control get +2/+1 and have flying.Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token.
FlashEmerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)When you cast this spell, tap up to four target permanents.
Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.
, Sacrifice Emrakul's Evangel and any number of other non-Eldrazi creatures: Create a 3/2 colorless Eldrazi Horror creature token for each creature sacrificed this way.
Whenever Conduit of Storms attacks, add at the beginning of your next main phase this turn.: Transform Conduit of Storms.Whenever Conduit of Emrakul attacks, add at the beginning of your next main phase this turn.
Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)When you cast this spell, target opponent loses 3 life and you gain 3 life.
Skulk (This creature can't be blocked by creatures with greater power.)Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Escalate (Pay this cost for each mode chosen beyond the first.)Choose one or more —• Target player gains 4 life.• Untap up to two target creatures.• Target opponent sacrifices an attacking creature of their choice.
Whenever Bloodhall Priest enters or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to any target.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)