Bloodrush — , Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay . If you do, return Pyrewild Shaman to your hand.
Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.Fuse (You may cast one or both halves of this card from your hand.)Burn deals 2 damage to any target.Fuse (You may cast one or both halves of this card from your hand.)
Enchant creatureEnchanted creature can't attack or block, and its activated abilities can't be activated., Return Krasis Incubation to its owner's hand: Put two +1/+1 counters on enchanted creature.
Put three +1/+1 counters on target creature.Fuse (You may cast one or both halves of this card from your hand.)Remove all +1/+1 counters from target creature you control. Draw that many cards.Fuse (You may cast one or both halves of this card from your hand.)
Target creature gets +2/+4 until end of turn.Fuse (You may cast one or both halves of this card from your hand.)Target creature gets -6/-0 until end of turn.Fuse (You may cast one or both halves of this card from your hand.)
Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.