Creatures you control gain indestructible until end of turn. Untap each creature you control.Fuse (You may cast one or both halves of this card from your hand.)Creatures you control gain deathtouch and lifelink until end of turn.Fuse (You may cast one or both halves of this card from your hand.)
When Deadbridge Chant enters, mill ten cards.At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.
Enchant creatureEnchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Target player mills eight cards.Fuse (You may cast one or both halves of this card from your hand.)Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.Fuse (You may cast one or both halves of this card from your hand.)
At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat.
Vigilance, reachRuric Thar, the Unbowed attacks each combat if able.Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
Put three +1/+1 counters on target creature.Fuse (You may cast one or both halves of this card from your hand.)Remove all +1/+1 counters from target creature you control. Draw that many cards.Fuse (You may cast one or both halves of this card from your hand.)
Vigilance, protection from creaturesWhenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.
Return target creature to its owner's hand.Fuse (You may cast one or both halves of this card from your hand.)Target player sacrifices a creature of their choice.Fuse (You may cast one or both halves of this card from your hand.)
Lifelink, protection from white and from blackAs long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.
Creatures you control get +1/+1 until end of turn.Fuse (You may cast one or both halves of this card from your hand.)Creatures your opponents control get -1/-1 until end of turn.Fuse (You may cast one or both halves of this card from your hand.)