When Mesmeric Fiend enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card.When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.
When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast it.FlyingSacrifice another creature: Prossh, Skyraider of Kher gets +1/+0 until end of turn.
, : Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")
Flying, first strikeIf a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.): Create a 4/4 white Angel creature token with flying. Activate only if Luminarch Ascension has four or more quest counters on it.