Chalice of the Void enters with X charge counters on it.Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell.
Protection from white and from blackWhenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.Creature spells you cast cost less to cast for each +1/+1 counter on Animar.
Protection from white and from blackWhenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.Creature spells you cast cost less to cast for each +1/+1 counter on Animar.
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.0: Draw three cards, then put two cards from your hand on top of your library in any order.−1: Return target creature to its owner's hand.−12: Exile all cards from target player's library, then that player shuffles their hand into their library.
Chalice of the Void enters with X charge counters on it.Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell.
Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.