When you cast this spell, you gain half X life and draw half X cards. Round down each time.Flying, trampleHydroid Krasis enters with X +1/+1 counters on it.
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.
Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls.Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Creatures you control get +1/+1.Creatures your opponents control get -1/-1.: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying.
If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.Creature tokens you control have vigilance and lifelink.
At the beginning of your upkeep, exile the top card of your library.During your turn, if an opponent lost life this turn, you may play lands and cast spells from among cards exiled with Theater of Horrors.: Theater of Horrors deals 1 damage to target opponent or planeswalker.
During your turn, spells your opponents cast cost more to cast and abilities your opponents activate cost more to activate unless they're mana abilities.Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
When Plaza of Harmony enters, if you control two or more Gates, you gain 3 life.: Add .: Add one mana of any type that a Gate you control could produce.
During your turn, spells your opponents cast cost more to cast and abilities your opponents activate cost more to activate unless they're mana abilities.Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep.FlyingAt the beginning of your upkeep, scry 1.
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)Flying, trampleAt the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem.
When you cast this spell, you gain half X life and draw half X cards. Round down each time.Flying, trampleHydroid Krasis enters with X +1/+1 counters on it.
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.
Gutterbones enters tapped.: Return Gutterbones from your graveyard to your hand. Activate only during your turn and only if an opponent lost life this turn.
Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls.Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.