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[1][B] Dream Devourer

KHM#90#N
Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by . (During your turn, you may pay and exile it from your hand face down. Cast it on a later turn for its foretell cost.)Whenever you foretell a card, Dream Devourer gets +2/+0 until end of turn.

[rare] rare

Kaldheim

25 Kč
Vyprodáno

[2][B][R] Immersturm Predator - Foil

KHM#214#F
FlyingWhenever this creature becomes tapped, exile up to one target card from a graveyard and put a +1/+1 counter on this creature.Sacrifice another creature: This creature gains indestructible until end of turn. Tap it.

[rare] rare

Kaldheim

19 Kč
Vyprodáno

[3][B] Draugr Necromancer

KHM#351#N
If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead.You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells.

Kaldheim

[rare] rare

19 Kč
Vyprodáno

[2][W][3][W] Reidane, God of the Worthy // Valkmira, Protector's Shield - Foil

KHM#21#F
Flying, vigilanceSnow lands your opponents control enter tapped.Noncreature spells your opponents cast with mana value 4 or greater cost more to cast.If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage.Whenever you or another permanent you control becomes the target of a spell or ability an...

[rare] rare

Kaldheim

19 Kč
Vyprodáno

[R][W] Koll, the Forgemaster - Foil

KHM#325#F
Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand.Creature tokens you control that are enchanted or equipped get +1/+1.

Kaldheim

[uncommon] uncommon

19 Kč
Vyprodáno

[2][R][W] Showdown of the Skalds

KHM#229#N
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards.II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control.

[rare] rare

Kaldheim

19 Kč
Vyprodáno

[4][B][B] Blood on the Snow

KHM#348#N
Choose one —• Destroy all creatures.• Destroy all planeswalkers.Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of spent to cast this spell. ( is mana from a snow source.)

[rare] rare

Kaldheim

19 Kč
Vyprodáno

[1][R] Dragonkin Berserker - Foil

KHM#357#F
First strikeBoast abilities you activate cost less to activate for each Dragon you control.Boast — : Create a 5/5 red Dragon creature token with flying. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim

[rare] rare

19 Kč
Vyprodáno

[2][W] Runeforge Champion - Foil

KHM#339#F
When Runeforge Champion enters, you may search your library and/or graveyard for a Rune card, reveal it, and put it into your hand. If you search your library this way, shuffle.You may pay rather than pay the mana cost for Rune spells you cast.

Kaldheim

[rare] rare

19 Kč
Vyprodáno

[X][W][U][U] Niko Aris

KHM#289#N
When Niko Aris enters, create X Shard tokens. (They're enchantments with ", Sacrifice this enchantment: Scry 1, then draw a card.")+1: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand.−1: Niko Aris deals 2 damage to target tapped creature for each card you've...

[mythic] mythic

Kaldheim

19 Kč
Vyprodáno

[2][U][1][U] Cosima, God of the Voyage // The Omenkeel

KHM#303#N
At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land you control enters, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."Whenever a Vehicle you control deals combat...

[rare] rare

Kaldheim

19 Kč
Vyprodáno

[2][R] Seize the Spoils - Foil

KHM#149#F
As an additional cost to cast this spell, discard a card.Draw two cards and create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")

[common] common

Kaldheim

19 Kč
Vyprodáno

[G][G][G] Old-Growth Troll - Foil

KHM#185#F
TrampleWhen Old-Growth Troll dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has ': Add ' and ', , Sacrifice this land: Create a tapped 4/4 green Troll Warrior creature token with trample.'"

Kaldheim

[rare] rare

19 Kč
Vyprodáno

[2][B][R] Kardur, Doomscourge

KHM#324#N
When Kardur, Doomscourge enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.

[uncommon] uncommon

Kaldheim

19 Kč
Vyprodáno

[3][G][G] Battle Mammoth

KHM#160#N
TrampleWhenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

[mythic] mythic

Kaldheim

19 Kč
Vyprodáno

[2][B][B] Egon, God of Death // Throne of Death - Foil

KHM#306#F
DeathtouchAt the beginning of your upkeep, exile two cards from your graveyard. If you can't, sacrifice Egon and draw a card.At the beginning of your upkeep, mill a card., , Exile a creature card from your graveyard: Draw a card.

Kaldheim

[rare] rare

19 Kč
Vyprodáno

[10][U][U] Icebreaker Kraken - Foil

KHM#63#F
This spell costs less to cast for each snow land you control.When Icebreaker Kraken enters, artifacts and creatures target opponent controls don't untap during that player's next untap step.Return three snow lands you control to their owner's hand: Return Icebreaker Kraken to its owner's hand.

[rare] rare

Kaldheim

19 Kč
Vyprodáno

[U] Ascendant Spirit

KHM#341#N
: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3.: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4.: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."

Kaldheim

[rare] rare

19 Kč
Vyprodáno
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