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[2][W] Search for Glory

KHM#27#N
Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each spent to cast this spell. ( is mana from a snow source.)

[rare] rare

Kaldheim

19 Kč
Vyprodáno

[G][G][G] Old-Growth Troll

KHM#185#N
TrampleWhen Old-Growth Troll dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has ': Add ' and ', , Sacrifice this land: Create a tapped 4/4 green Troll Warrior creature token with trample.'"

[rare] rare

Kaldheim

19 Kč
Vyprodáno

[2][B][R] Kardur, Doomscourge

KHM#324#N
When Kardur, Doomscourge enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.

[uncommon] uncommon

Kaldheim

19 Kč
Vyprodáno

[4][B][B] Blood on the Snow - Foil

KHM#79#F
Choose one —• Destroy all creatures.• Destroy all planeswalkers.Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of spent to cast this spell. ( is mana from a snow source.)

[rare] rare

Kaldheim

19 Kč
Vyprodáno

Rimewood Falls

KHM#266#N
(: Add or .)Rimewood Falls enters tapped.

[common] common

Kaldheim

19 Kč
Poslední kus skladem!

[2][B][B] Egon, God of Death // Throne of Death - Foil

KHM#306#F
DeathtouchAt the beginning of your upkeep, exile two cards from your graveyard. If you can't, sacrifice Egon and draw a card.At the beginning of your upkeep, mill a card., , Exile a creature card from your graveyard: Draw a card.

[rare] rare

Kaldheim

19 Kč
Vyprodáno

Axgard Armory - Foil

KHM#250#F
Axgard Armory enters tapped.: Add ., , Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.

[uncommon] uncommon

Kaldheim

19 Kč
Poslední kus skladem!

[2][U][1][U] Cosima, God of the Voyage // The Omenkeel

KHM#50#N
At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land you control enters, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."Whenever a Vehicle you control deals combat...

[rare] rare

Kaldheim

19 Kč
Vyprodáno

[2][U][1][U] Cosima, God of the Voyage // The Omenkeel - Foil

KHM#50#F
At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land you control enters, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."Whenever a Vehicle you control deals combat...

[rare] rare

Kaldheim

19 Kč
Vyprodáno

[1][W][W][B] Firja's Retribution - Foil

KHM#210#F
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Create a 4/4 white Angel Warrior creature token with flying and vigilance.II — Until end of turn, Angels you control gain ": Destroy target creature with power less than this creature's power."III — Angels you control gain double strike until end of turn.

[rare] rare

Kaldheim

15 Kč
Vyprodáno

[3][R] Reckless Crew - Foil

KHM#359#F
Create X 2/1 red Dwarf Berserker creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it.

[rare] rare

Kaldheim

15 Kč
Vyprodáno

[5][U][U] Cyclone Summoner

KHM#343#N
When Cyclone Summoner enters, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands.

[rare] rare

Kaldheim

15 Kč
Vyprodáno

[1][R][W] Forging the Tyrite Sword - Foil

KHM#211#F
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Create a Treasure token.III — Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle.

[uncommon] uncommon

Kaldheim

15 Kč
Vyprodáno

[1][G] Rune of Might - Foil

KHM#191#F
Enchant permanentWhen Rune of Might enters, draw a card.As long as enchanted permanent is a creature, it gets +1/+1 and has trample.As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."

[uncommon] uncommon

Kaldheim

15 Kč
Vyprodáno
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