If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
Choose two —• Target player gains 7 life.• Put target noncreature permanent on top of its owner's library.• Target player shuffles their graveyard into their library.• Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Target player loses 2 life and you gain 2 life.Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost.Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost.Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.
Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.