Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.
Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles.
When Embermage Goblin enters, you may search your library for a card named Embermage Goblin, reveal it, put it into your hand, then shuffle.: Embermage Goblin deals 1 damage to any target.
Tap two untapped Elves you control: Add one mana of any color.Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Whenever a creature deals damage to you, put a gold counter on it.Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.)When Aurification leaves the battlefield, remove all gold counters from all creatures.
, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate only during your upkeep.Cycling (, Discard this card: Draw a card.)
TrampleWhenever Hystrodon deals combat damage to a player, you may draw a card.Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)