First strike (This creature deals combat damage before creatures without first strike.)Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)
First strikeWhen Knight of the White Orchid enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
Knight of the Reliquary gets +1/+1 for each land card in your graveyard., Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle.
If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)
Treetop Village enters tapped.: Add .: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
FlyingDevour 1 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.)When Voracious Dragon enters, it deals damage to any target equal to twice the number of Goblins it devoured.
Punishing Fire deals 2 damage to any target.Whenever an opponent gains life, you may pay . If you do, return Punishing Fire from your graveyard to your hand.
Amplify 3 (As this creature enters, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)Flying: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to any target.
Flying: Mordant Dragon gets +1/+0 until end of turn.Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.
Sejiri Steppe enters tapped.When Sejiri Steppe enters, target creature you control gains protection from the color of your choice until end of turn.: Add .
Kicker (You may pay an additional as you cast this spell.)Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.