FlyingWhenever Rith, the Awakener deals combat damage to a player, you may pay . If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.
When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.): Draw a card.
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.): Draw a card.
Enchant creatureEnchanted creature gets +2/+2 and can't block.When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.
Enchant creatureEnchanted creature gets +2/+2 and can't block.When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.
When Ovinomancer enters, sacrifice it unless you return three basic lands you control to their owner's hand., Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.
When Ovinomancer enters, sacrifice it unless you return three basic lands you control to their owner's hand., Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.