Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)Spinerock Knoll enters tapped.: Add ., : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
At the beginning of your upkeep, you may have target opponent discard a card at random.Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token.
Equipped creature gets +2/+2.Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it.Equip
: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player.
Islandwalk (This creature can't be blocked as long as defending player controls an Island.): Target Merfolk you control gains protection from the color of your choice until end of turn.
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)When Merrow Harbinger enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.
When Elvish Harbinger enters, you may search your library for an Elf card, reveal it, then shuffle and put that card on top.: Add one mana of any color.