At the beginning of your upkeep, you may have target opponent discard a card at random.Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token.
Equipped creature gets +2/+2.Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it.Equip
FlashFlyingChampion a Faerie (When this enters, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.)When a Faerie is championed with Mistbind Clique, tap all lands target player controls.
: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand.
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)Spinerock Knoll enters tapped.: Add ., : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Islandwalk (This creature can't be blocked as long as defending player controls an Island.): Target Merfolk you control gains protection from the color of your choice until end of turn.
Changeling (This card is every creature type.): Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.