Whenever another Goblin you control is put into a graveyard from the battlefield, you may have Boggart Shenanigans deal 1 damage to target player or planeswalker.
Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control.Dauntless Dourbark has trample as long as you control another Treefolk.
Equipped creature gets +2/+2.Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it.Equip
Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
FlyingWhen Marsh Flitter enters, create two 1/1 black Goblin Rogue creature tokens.Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.
At the beginning of your upkeep, you may have target opponent discard a card at random.Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token.
FlyingIf noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.
HasteIf a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way.When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.