HasteIf a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way.When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.
Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control.Dauntless Dourbark has trample as long as you control another Treefolk.
FlashReachWhen Cloudthresher enters, it deals 2 damage to each creature with flying and each player.Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
FlyingWhen Marsh Flitter enters, create two 1/1 black Goblin Rogue creature tokens.Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.
At the beginning of your upkeep, you may have target opponent discard a card at random.Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token.
Whenever another Goblin you control is put into a graveyard from the battlefield, you may have Boggart Shenanigans deal 1 damage to target player or planeswalker.
When Oblivion Ring enters, exile another target nonland permanent.When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.