Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Choose one —• Create a 2/2 green and white Elf Knight creature token with vigilance.• Destroy target artifact or enchantment.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Choose one —• Create a 2/2 green and white Elf Knight creature token with vigilance.• Destroy target artifact or enchantment.
All creatures get -1/-1 until end of turn.Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
All creatures get -1/-1 until end of turn.Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
When Disinformation Campaign enters, you draw a card and each opponent discards a card.Whenever you surveil, return Disinformation Campaign to its owner's hand.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Hexproof (This creature can't be the target of spells or abilities your opponents control.)
TrampleAt the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Charnel Troll. Otherwise, sacrifice it., Discard a creature card: Put a +1/+1 counter on Charnel Troll.
Choose a creature card with mana value 1 in your graveyard, then do the same for creature cards with mana value 2 and 3. Return those cards to the battlefield.
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)