Undergrowth — Search your library for a black card with mana value less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle.
Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards.Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
This spell costs less to cast if it targets a legendary creature.Destroy target creature.Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
When Disinformation Campaign enters, you draw a card and each opponent discards a card.Whenever you surveil, return Disinformation Campaign to its owner's hand.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)When Venerated Loxodon enters, put a +1/+1 counter on each creature that convoked it.
+1: Draw a card.−2: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets.−7: Draw seven cards. Ral, Caller of Storms deals 7 damage to each creature your opponents control.
: Add ., : Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters with an additional +1/+1 counter on it.
Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin.Remove three +1/+1 counters from Runaway Steam-Kin: Add .
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Response deals 5 damage to target attacking or blocking creature.Creatures you control gain first strike and vigilance until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)When Conclave Tribunal enters, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield.