When Foundry Champion enters, it deals damage to any target equal to the number of creatures you control.: Foundry Champion gets +1/+0 until end of turn.: Foundry Champion gets +0/+1 until end of turn.
FlyingGuardian of the Gateless can block any number of creatures.Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.
Rubblehulk's power and toughness are each equal to the number of lands you control.Bloodrush — , Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.
Choose one —• Return target creature you control and all Auras you control attached to it to their owner's hand.• Destroy target creature and you lose life equal to its toughness.• Return target creature card with mana value 1 or less from your graveyard to the battlefield.
Choose one —• Creatures without flying can't block this turn.• Gain control of all permanents you own.• Gruul Charm deals 3 damage to each creature with flying.
Whenever another black creature you control enters, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)