Vigilance, trample, hasteWhenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
As Vanquisher's Banner enters, choose a creature type.Creatures you control of the chosen type get +1/+1.Whenever you cast a creature spell of the chosen type, draw a card.
When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.(Transforms from Growing Rites of...
As Vanquisher's Banner enters, choose a creature type.Creatures you control of the chosen type get +1/+1.Whenever you cast a creature spell of the chosen type, draw a card.
Instant and sorcery spells you cast cost less to cast.Whenever you cast an instant or sorcery spell, put a charge counter on Primal Amulet. Then if there are four or more charge counters on it, you may remove those counters and transform it.(Transforms from Primal Amulet.): Add one mana of any color. When that mana is spent to cast an instant or sorcery...
When Dowsing Dagger enters, target opponent creates two 0/2 green Plant creature tokens with defender.Equipped creature gets +2/+1.Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger.Equip (Transforms from Dowsing Dagger.): Add three mana of any one color.