Krosan Verge enters tapped.: Add ., , Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
TrampleWhenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.Cycling (, Discard this card: Draw a card.)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)When Shriekmaw enters, destroy target nonartifact, nonblack creature.Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
When Corpse Connoisseur enters, you may search your library for a creature card, put that card into your graveyard, then shuffle.Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Enchant creatureEnchanted creature has haste.: Enchanted creature gets +1/+0 until end of turn.When a creature with mana value 6 or greater enters, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.
You may pay and return a basic land you control to its owner's hand rather than pay this spell's mana cost.Fieldmist Borderpost enters tapped.: Add or .
FlyingWhenever a creature dealt damage by Vampiric Dragon this turn dies, put a +1/+1 counter on Vampiric Dragon.: Vampiric Dragon deals 1 damage to target creature.
FlyingMorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)When Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.
Multikicker (You may pay an additional any number of times as you cast this spell.)This artifact enters with a charge counter on it for each time it was kicked.: Add for each charge counter on this artifact.
Llanowar Reborn enters tapped.: Add .Graft 1 (This land enters with a +1/+1 counter on it. Whenever a creature enters, you may move a +1/+1 counter from this land onto it.)
Whenever you're dealt damage, put that many charge counters on Sun Droplet.At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.
Destroy target artifact or enchantment.Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)