Whenever a creature you control with flying enters, it gains haste until end of turn.Whenever a Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.
DeathtouchExploit (When this creature enters, you may sacrifice a creature.)When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle.
DeathtouchExploit (When this creature enters, you may sacrifice a creature.)When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle.
Flying, hasteOther creatures you control have haste.Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life.
Flying, trampleWhen Dragonlord Atarka enters, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.
DeathtouchExploit (When this creature enters, you may sacrifice a creature.)When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle.
FlyingDragonlord Ojutai has hexproof as long as it's untapped.Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Whenever a creature you control with flying enters, it gains haste until end of turn.Whenever a Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.
Zurgo Bellstriker can't block creatures with power 2 or greater.Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Choose two —• Your opponents can't gain life this turn.• Atarka's Command deals 3 damage to each opponent.• You may put a land card from your hand onto the battlefield.• Creatures you control get +1/+1 and gain reach until end of turn.
Whenever another nontoken creature you control enters, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Choose two —• Prevent all damage target instant or sorcery spell would deal this turn.• Target player sacrifices an enchantment of their choice.• Put a +1/+1 counter on target creature.• Target creature you control fights target creature you don't control.
Choose two —• Return target creature card from your graveyard to your hand.• Target player discards a card.• Destroy target artifact.• Kolaghan's Command deals 2 damage to any target.
At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn. (It can attack and no matter when it came under your control.)
FlyingWhenever Necromaster Dragon deals combat damage to a player, you may pay . If you do, create a 2/2 black Zombie creature token and each opponent mills two cards.