For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)Other creatures you control have intimidate.Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.
Trample, lifelinkSpells you cast that target Elderwood Scion cost less to cast.Spells your opponents cast that target Elderwood Scion cost more to cast.
Enchant creatureEnchanted creature gets +1/+1 and has first strike.Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchant creatureEnchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so.Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)Return target permanent to its owner's hand.
Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
: Return Etherium-Horn Sorcerer to its owner's hand.Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Enchant creatureEnchanted creature gets +3/+3 and has vigilance.Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Flying: Regenerate Kathari Remnant.Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Enchant creatureEnchanted creature has flying.Whenever enchanted creature deals combat damage to a player, create that many 1/1 green Saproling creature tokens.