Whenever Soul of Windgrace enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control., Discard a land card: You gain 3 life., Discard a land card: Draw a card., Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.
+1: Each player discards a card.−2: Target player sacrifices a creature.−6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.
+1: Each player discards a card.−2: Target player sacrifices a creature.−6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.
FlyingEnchantment creatures you control have deathtouch, lifelink, and hexproof.: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value.
: Add .: Add one mana of any color. Spend this mana only to cast a legendary spell.: Add one mana of any color among legendary permanents you control., , Exile Plaza of Heroes: Target legendary creature gains hexproof and indestructible until end of turn.
Whenever you cast a creature spell, choose one —• Destroy target artifact or enchantment.• Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.• You gain 4 life.
FlyingEnchantment creatures you control have deathtouch, lifelink, and hexproof.: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value.