This spell costs less to cast for each land your opponents control that could produce .FlyingWhen Obsidian Charmaw enters, destroy target nonbasic land an opponent controls.
Flying, protection from blackEcho (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)When Karmic Guide enters, return target creature card from your graveyard to the battlefield.
: Add .: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.: Target Assembly-Worker creature gets +1/+1 until end of turn.
Suspend 3— (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that...
Protection from black and from redWhen Sanctifier en-Vec enters, exile all cards that are black or red from all graveyards.If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.
Suspend 3— (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.): Add .
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
, Pay 3 life, Sacrifice Priest of Fell Rites: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
This spell costs less to cast for each other spell cast this turn.Trample, hasteTrample over planeswalkers (This creature can deal excess combat damage to the controller of the planeswalker it's attacking.)Thrasta, Tempest's Roar has hexproof as long as it entered this turn.
Suspend 3— (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.): Add .
Suspend 2— (Rather than cast this card from your hand, pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)
, Pay 3 life, Sacrifice Priest of Fell Rites: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
This spell costs less to cast for each land your opponents control that could produce .FlyingWhen Obsidian Charmaw enters, destroy target nonbasic land an opponent controls.
Destroy target creature. A creature destroyed this way can't be regenerated.Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Dakkon, Shadow Slayer enters with a number of loyalty counters on him equal to the number of lands you control.+1: Surveil 2.−3: Exile target creature.−6: You may put an artifact card from your hand or graveyard onto the battlefield.
Dakkon, Shadow Slayer enters with a number of loyalty counters on him equal to the number of lands you control.+1: Surveil 2.−3: Exile target creature.−6: You may put an artifact card from your hand or graveyard onto the battlefield.
Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control.Whenever Territorial Kavu attacks, choose one —• Discard a card. If you do, draw a card.• Exile up to one target card from a graveyard.
Dakkon, Shadow Slayer enters with a number of loyalty counters on him equal to the number of lands you control.+1: Surveil 2.−3: Exile target creature.−6: You may put an artifact card from your hand or graveyard onto the battlefield.