Delve (Each card you exile from your graveyard while casting this spell pays for .)FlyingMurktide Regent enters with a +1/+1 counter on it for each instant and sorcery card exiled with it.Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on Murktide Regent.
FlashReachWhen Endurance enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.Evoke—Exile a green card from your hand.
FlashFlyingWhen Subtlety enters, choose up to one target creature spell or planeswalker spell. Its owner puts it on their choice of the top or bottom of their library.Evoke—Exile a blue card from your hand.
Equipped creature gets +2/+2 and has protection from green and from white.Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.Equip
Domain — This spell costs less to cast for each basic land type among lands you control.FlyingEach creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.
FlyingWhenever Archon of Cruelty enters or attacks, target opponent sacrifices a creature or planeswalker of their choice, discards a card, and loses 3 life. You draw a card and gain 3 life.
Delve (Each card you exile from your graveyard while casting this spell pays for .)FlyingMurktide Regent enters with a +1/+1 counter on it for each instant and sorcery card exiled with it.Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on Murktide Regent.
Equipped creature gets +2/+2 and has protection from green and from white.Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.Equip