Exile the top card of your library. During your next turn, you may play that card.Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Exile the top card of your library. During your next turn, you may play that card.Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.
Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.
Discard a card: Cabal Initiate gains lifelink until end of turn.Threshold — Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard.
Discard a card: Cabal Initiate gains lifelink until end of turn.Threshold — Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard.
Delirium — When Prophetic Titan enters, choose one. If there are four or more card types among cards in your graveyard, choose both instead.• Prophetic Titan deals 4 damage to any target.• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
Delirium — When Prophetic Titan enters, choose one. If there are four or more card types among cards in your graveyard, choose both instead.• Prophetic Titan deals 4 damage to any target.• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
Reach, lifelinkOutlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)Each other creature you control without a +1/+1 counter on it has outlast .
Reach, lifelinkOutlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)Each other creature you control without a +1/+1 counter on it has outlast .
ReachMorbid — When Funnel-Web Recluse enters, if a creature died this turn, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
ReachMorbid — When Funnel-Web Recluse enters, if a creature died this turn, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")