Zombie Mob enters with a +1/+1 counter on it for each creature card in your graveyard.When Zombie Mob enters, exile all creature cards from your graveyard.
Cast this spell only during the declare blockers step.Target unblocked attacking creature becomes blocked. (This spell works on creatures that can't be blocked.)Draw a card at the beginning of the next turn's upkeep.
Whenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
You gain 5 life.When a spell or ability an opponent controls causes you to discard Mangara's Blessing, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at the beginning of the next end step.
Enchant black creatureEnchanted creature has "Cumulative upkeep—Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)When enchanted creature dies, its controller loses 2 life.
You may cast Soar as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.Enchant creatureEnchanted creature gets +0/+1 and has flying.
FlyingPhasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.): Target Knight creature gets +1/+1 until end of turn.
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.): Regenerate enchanted creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)