Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell.)Each opponent exiles the top card of their library. You may cast spells from among those cards this turn. If you cast a spell this way, pay life equal to that spell's mana value rather than pay its mana cost.
When Wingspan Mentor enters, put a flying counter on target non-Human creature you control., : Put a +1/+1 counter on each creature you control with flying.
Exile target creature and all other creatures with the same name as that creature.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
When Perrie enters, put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)Whenever Perrie attacks, target creature you control gains trample and gets +X/+X until end of turn, where X is the number of different kinds of counters among permanents you control.
FlyingWhenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Each player sacrifices a creature of their choice. Create an X/X black Demon creature token with flying, where X is the total power of the creatures sacrificed this way.
TrampleDodgy Jalopy's power is equal to the highest mana value among creatures you control.Crew 3Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Spiteful Repossession deals damage to each opponent who controls more lands than you equal to the difference. Then create a number of Treasure tokens equal to the damage dealt this way.
Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that player pays 4 life.Whenever you copy a spell, up to one target opponent may also copy that spell. They may choose new targets for that copy.
Choose three. You may choose the same mode more than once.• Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step.• Exile target artifact or enchantment.• Creatures target player controls get +1/+1 and gain first strike until end of turn.
Destroy all nonland creatures.Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
When Together Forever enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.): Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)Windbrisk Heights enters tapped.: Add ., : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Choose one —• Exile each creature with power greater than the number of cards in your hand.• Exile each creature with power less than the number of cards in your hand.
Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag., Remove four hoofprint counters from Hoofprints of the Stag: Create a 4/4 white Elemental creature token with flying. Activate only during your turn.
When Champion of Wits enters, you may draw cards equal to its power. If you do, discard two cards.Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Wizard with no mana cost. Eternalize only as a sorcery.)
Enchant creatureWhen enchanted creature dies, you may put a creature card you own with lesser mana value from your hand or from the command zone onto the battlefield. If you do, return Next of Kin to the battlefield attached to that creature at the beginning of the next end step.